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NCT04919668 · ClinicalTrials.gov registry record · NA
Effect of Gamification in an Online Grocery Store.
A NA study, sponsored by Tufts University.
- Completed
- Registry status
- NA
- Development phase
- 1,185
- Enrollment target
NCT04919668 is a NA study that has completed, run by Tufts University. The registered enrollment target is 1,185 participants.
The verdict
NCT04919668, a NA study, has completed, sponsored by Tufts University.
- COMPLETED
- Registry status
- NA
- Development phase
- 1,185 participants
- Enrollment target
Study Summary
The overall objective of this research is to evaluate the impact of gamification on the diet quality of food choices made by American adults in an online grocery shopping experiment. Participants will shop for 12 food items from a grocery shopping list determined by the research team in a simulated online grocery store designed for this experiment. Each product has a nutritional quality score based on the Guiding Stars algorithm. The experiment tests the gamification of the nutritional quality score. Participants exposed to gamification see one to five crowns illustrating the nutritional quality of the food and a scoreboard indicating the total number of crowns from foods in the participant's shopping basket. Participants will be assigned to experimental conditions of gamification (game or no game) and a fictitious budget ($30 or $50). The investigators will test if the game and the budget affect the dietary quality of their final shopping baskets. The experiment is a 2x2 experimental design. The investigators hypothesize that the presence of gamification will change the dietary quality of participants' final shopping baskets. The investigators hypothesize that a higher budget will change the dietary quality of the final shopping basket. The investigators also hypothesize that the game and higher budget together will change the dietary quality of the final shopping basket.
Interventions
- BEHAVIORAL Simulated grocery shopping exercise
Trial Details
| Field | Value |
|---|---|
| Enrollment Target | 1,185 participants |
| Start Date | 2021-06-30 |
| Est. Completion | 2021-07-28 |
| Phase | NA |
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Full Details on ClinicalTrials.gov ↗What the Registry Record Tells You About NCT04919668
The ClinicalTrials.gov registry entry for NCT04919668 describes a study currently listed as completed, categorized as NA. The registered enrollment target is 1,185 participants, a figure that helps gauge the scale of data the investigators plan to collect. The listed sponsor is Tufts University, which has 163 total studies on file at ClinicalTrials.gov.
The record links to 0 conditions, and to 1 intervention - of which Simulated grocery shopping exercise is the first listed.
NCT04919668 reports 0 study locations.
Frequently Asked Questions
What is clinical trial NCT04919668 about?
NCT04919668 is a clinical study titled "Effect of Gamification in an Online Grocery Store.". The overall objective of this research is to evaluate the impact of gamification on the diet quality of food choices made by American adults in an online grocery shopping experiment. Participants will shop for 12 food items from a grocery shopping list determined by the research team in a simulated ...
What is the current status of trial NCT04919668?
This trial is currently completed. It is a NA study. The enrollment target is 1,185 participants. The study started on 2021-06-30. Estimated completion is 2021-07-28.
What interventions are being tested in trial NCT04919668?
The interventions under investigation include: Simulated grocery shopping exercise (BEHAVIORAL).
Who is sponsoring clinical trial NCT04919668?
This trial is sponsored by Tufts University, which has 163 total clinical trials registered on ClinicalTrials.gov.
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